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The first being that the career mode was pretty much identical to all the previous games. There were some disappointing aspects to the game however, which consequently may have led to it not selling quite as well as GT3, even though I didn’t really acknowledge them at the time. To petrolhead gamers around the globe this game was staggering and hence no wonder it generated the hype it did and went on to sell as well as it did, becoming the third best selling game on PS2. Furthermore, the number of tracks increased from 34 to 51. The car count was upped considerably, from 181 in GT3 to 722 in GT4. So incredible in fact that I spent a considerable amount of time in the photo mode, which was new to the series. In 2004 these graphics were frankly mind blowing.
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GT4 continued the series tradition of being at the cutting edge of console graphics. I was more than happy to have the same experience as GT3 but with more cars, more tracks and shinier graphics. In many cases for games this can be a negative thing, but for GT4 it was fine by me. Looking back now at how I felt about the game, I would say it was more of the same. I went home and proceeded to play the career mode all weekend and for weeks and months beyond. The shop assistant however was not amused, telling us in no uncertain terms to calm down, which I did immediately as I wanted to be on their good side to sell me the game. They had it in stock! Celebrations ensued within the Blockbusters with genuine cheering and high fiving my best mate I was elated.
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But I was wrong, I walked into the shop to see that Ford-GT-graced case staring back at me. So I trudged to my local Blockbuster after school where I had my pre order placed, expecting inevitable disappointment once again at the hands of series director Kazunori Yamauchi. Come day of release there were rumours flying around the playground that it had been delayed again, as it was not in stock of the local supermarket that morning.
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I wanted GT4 and I wanted it now!įinally, I read of a final release date in PSW magazine, so I marked it on my calendar in anticipation. This made a young Kurt very annoyed back then I was not sensible enough to see the merit of a delayed game. The Gran Turismo series is no stranger to delays and GT4 was no different, experiencing around a year and a half of delays. After the incredibly popular Gran Turismo 3 ( GT3) which released 3 years earlier in 2001, there was a lot of anticipation for GT4 and I was in the driver’s seat of the hype train for it.īack then most of my gaming news came through gaming magazines, and through various mags I read of how the game was suffering from delays to its originally planned 2003 release date.
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Gran Turismo 4 ( GT4) marks the first and only time I have ever been told off in a shop. You can find Kurt on twitter as and on the podcast he co-hosts, Gran Turismo 4 (Polyphonic/Sony, PS2, 2004/2005) [ For this guest post, I have the pleasure of introducing for the first time Kurt Lewin.